AI Insights · Timothy · January 2023
Top 5 Cannabis Games in Oceania: Q4 2022 Performance
In Q4 2022, the top 5 cannabis games in Oceania saw varied performance in weekly downloads, revenue, and active users, with some apps experiencing significant growth.
In the fourth quarter of 2022, the top 5 cannabis games on a unified platform in Oceania demonstrated diverse trends in weekly downloads, revenue, and active users. Here’s a closer look at their performance, based on data from Sensor Tower.
Bud Farm: Idle Tycoon Game saw its weekly revenue fluctuate, peaking at approximately $6.5K by the end of October and finishing the year with around $5.9K in the final week of December. Weekly downloads started modestly at 710 in late September but dipped to a low of 196 by the end of October, before rebounding to 1.3K in early December. Active users increased significantly from 1.1K at the start of the quarter to 1.9K in early December, maintaining this level through the end of the year.
Weed Inc: Idle Tycoon experienced a steady revenue stream, beginning at $4.8K in late September and concluding with a high of $5.6K in the final week of December. Downloads were relatively stable, starting at 2.7K and peaking at 4.2K in the last week of December. Active users showed an overall upward trend, growing from 5.4K to 7.7K by the end of the quarter.
Hempire - Weed Growing Game maintained consistent weekly revenue, ranging between $2.2K and $3K throughout the quarter. Downloads began at 1.4K in late September, fluctuated, and ended the quarter at 980. Active users saw a slight decrease, from 3.1K at the start of the quarter to 2.6K by the end of December.
Cheech and Chong Bud Farm had modest revenue, peaking at $1.2K in early October and closing the quarter at $1.1K. Downloads were minimal but showed a notable increase to 104 in mid-December. Active users remained relatively stable, hovering around 300 throughout the quarter.
Weed Firm 2: Back To College exhibited steady weekly revenue, reaching up to $1.4K in mid-November and ending at $1.2K in the final week of December. Downloads were consistent, averaging around 400 per week. Active users remained stable, with minor fluctuations, ending the quarter at 868.
For more detailed insights, visit Sensor Tower.